Your Move.
A 2.5-hour webinar on turning everyday board and card games - from Snakes & Ladders to Uno - into clinical tools for regulation, connection and change.
The games are already in your cupboard.
Most clinicians have a shelf of board and card games. The difference between playing one and using it therapeutically is intent, formulation and moment-to-moment attunement and that's exactly what this webinar builds.
Excitement, hope, frustration and disappointment arrive in any game — no prompting required. Each is a chance to teach.
From around six, the open-ended pretend of early childhood gives way to a hunger for structured, competitive play.
The rules keep big feelings at a workable distance, so a child can feel them and still stay in the room.
Walk out able to use a game on Monday.
Eight modules across two and a half hours.
Thirty slides that move from the why, through the evidence and frameworks, into thirteen hands-on activities and a take-home decision tree.
Why games belong
The developmental shift to rule-based play, and the core distinction at the heart of the day.
Evidence & mechanisms
Three nested layers: play therapy overall (Bratton et al., 2005; Lin & Bratton, 2015), board-game intervention reviews (Noda et al., 2019), and the named mechanisms behind them (Schaefer & Drewes, 2014).
A four-part framework
Fit, Type, Level and Grade and the chance↔skill continuum behind every game choice.
Regulation in vivo
The window of tolerance and the four beats: Notice, Name, Normalise & Model, Nudge.
Break
Ten minutes - then into the activities you can use this week.
Applications I
Regulation, anxiety and anger - six original activities: the Pause-Point Protocol, Curveball Cards, the Window Race, Snap and Freeze, the Brave Game and Flip to Co-op.
Applications II
Connection, communication and families - seven more activities, from Quest Boards and the Three-Card Check-In to Feelings Jenga, Feelings Connect 4, Feelings Detective, Story Spinners and Beat the Board Together.
Telehealth & rupture
Playing online, troubleshooting, and repairing the alliance when the board gets thrown.
Integration
Four worked composites - Sam, 8, the loud one; Mia, 11, the quiet one; Dev, 12, the rule lawyer; and Zoe, 6, the whirlwind — then a decision tree you can keep beside you.
Everything you need to start straight away.
Not just a talk - a complete, practice-ready package, with thirteen reproducible activities and a workbook built to be used in session, not just read.
- 1
2.5-hour on-demand webinarThirty slides across eight modules - demonstrations, four worked composites, and the six questions clinicians ask most, answered in full.
- 2
Participant workbookThirteen activity recipe cards, both frameworks, a Quest Board template and between-session practice.
- 3
Slides, recording & certificateKeep the slide handout and recording; 2.5 CPD hours for your professional log.
- 4
Your take-home game planA five-step task after the recording: name what this child needs to practise, choose the game and activity, grade it, plan the four beats, and write your rupture-and-repair move.
For clinicians who work with children & young people.
This is for you if…
- You're a psychologist, social worker or counsellor seeing children or adolescents.
- You want practical, evidence-informed tools you can use immediately.
- You'd like a clear framework for choosing and grading games.
- You want CPD that changes what happens in your next session.
Good to know
- No specialist game collection required - everyday games are the point.
- Activities are pitched for primary and early-secondary ages, and adaptable.
- Fully on demand - watch in one sitting or module by module, at your own pace.
- Content sits within your own scope of practice and supervision.
Led by Dr Anna Cohen.
Start watching in the next five minutes.
The full 2.5-hour on-demand webinar - everything below included.
- 2.5-hour on-demand webinar - watch anytime, pause and rewind
- Slide deck with all 14 activity recipe cards built in
- Slide handout
- Session recording to keep
- Certificate - 2.5 CPD hours
Instant access on purchase · lifetime replay · group & team rates on request
Keep the work going afterwards.
A webinar gives you a framework, but frameworks fade. Here are three ways to keep it alive - the lighter way in, the one built for new graduates, and the fullest.
Or $11,000 if you pay upfront - a structured pathway, not a single course.
- Certified Practitioner of the CPRC Integrative Model
- Three supervised pathways - parents, children, teenagers
- Twelve months of supervised practice on your own caseload
- Competency assessed & your name on the CPRC register
An independent judgement that you can do the work.
About $166 a session for your first quarter when added with this webinar · then $1,195 a quarter (about $199 a session) · billed quarterly · no lock-in.
- Six 90-minute sessions a quarter, fortnightly
- Small-group case consultation with your real cases
- Led by Dr Anna Cohen & Isabel Fraser, board-approved supervisors
- Sits alongside your formal supervision
The $995 rate applies to the first quarter when added with your webinar purchase; subsequent quarters bill at the standard $1,195. Pause or cancel before any future quarter.
About $208 a session · payment plans available · places limited to ten.
- Twelve weekly one-hour sessions, board-approved-supervisor-led
- A closed group of ten - the same ten, start to finish
- Bring any case you’re carrying, every week
- Attendance & session records for your supervision logbook
For provisional psychologists and registrars. Supplements - never replaces - your individual supervision; confirm with your principal supervisor how the hours count.
Good to know before you book.
Do I need a special set of therapeutic games?
What ages does this cover?
Is it relevant for telehealth?
How does access work?
Will I earn CPD hours?
Turn the games on your shelf into clinical tools.
Two and a half hours, thirteen activities, a workbook and a recording to keep and 2.5 CPD hours.
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